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Survival House
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Survival House
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{{map infobox | authorname = thewreck | type = Survival | teams = None | image = Survival_House.jpg }} [[Survival House]] was a [[Classic Survival]] map, remade into a [[Waves Survival]] map. This article is about the Classic Survival map. == Map Description == The player is spawns in a small house-like structure complete with an [[Vending Machine|item shop]], a dispenser for ammo crates, a volt converter for loot and a [[Upgrade Bench|workbench]] for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A [[Nano Shower|nano shower]] for repairing the player is available in the center along with a lift for increased jump height. == Shops == The shop at the spawn house sells the following things : *[[Flashbang]] *[[Grenade Gun]] *[[Gyrojet Gun]] *[[Jet shoes]] *[[Matter Army Issue]] *[[Plasma Pistol]] *[[Rail Scout]] *[[Shield Belt]] *[[Shield Belt]] Battery *[[Slugger Assault]] *[[Slugger Breacher]] *[[Slugger Cobra]] *[[Slugger Pipegun]] *[[Slugger Revolution]] *[[Slugger Revolver]] *[[Spike Bow]] *[[Stick Grenade]] The hidden shop at the top of the center building sells the following things : *Ammo Crate *[[Beam Gun]] *[[Blaster Gun]] *[[Matter Assault]] *[[Matter Cannon]] *[[Matter Police Issue]] *[[Missile Launcher]] *[[Phaser]] *[[Plasma Striker]] *[[Shield Belt]] *[[Shield Belt]] Battery *[[Spiked Mine]] ==Waves== ''NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves'' ''NOTE 2 : Taken from editor, so they are EXACTS!'' ''NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 '''more''' kills)'' Wave 1 (0 kills) : *[[Guard]] with [[Spike Bow]] *[[Guard]] with [[Slugger Breacher]] *[[Guard]] with [[Slugger Pipegun]] and a [[Energy Baton]] *[[Guard]] with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players) Wave 2 (6 kills) : *[[Guard]] with [[Spike Bow]] and a [[Stick Grenade]] *[[Guard]] with [[Slugger Breacher]] and a [[Flashbang]] *[[Guard]] with [[Slugger Cobra]] *[[Guard]] with [[Slugger Breacher]] and Protection helmet (a helmet wich increase health; ungivable to players) Wave 3 (8 more kills) : *[[Guard]] with 4 [[Energy Baton]]s, a Protection helmet, an Energy shield and a Protection shell (a turtle shell wich protect from back attacks, but can break; ungivable to players) *[[Guard]] with [[Matter Prototype]], a [[Chemical Vial]], a Protection helmet and an Energy shield *[[Guard]] with [[Matter Army Issue]] *[[Guard]] with [[Grenade Gun]] Wave 4 (4 more kills) : *[[Guard]] with [[Matter Army Issue]], a Protection Helmet and an Energy shield *[[Guard]] with [[Gyrojet Gun]] and a [[Stick Grenade]] *[[Guard]] with [[Missile Launcher]] *[[Ninja]] with [[Force Device]] *[[Ninja]] with [[Force Device]] and a [[Flashbang]] Wave 5 (10 more kills) : *[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helmet and a Protection shell *[[Ninja]] with [[Force Device]] and a [[Grenade]] *[[Ninja]] with [[Grenade Gun]], [[Force Device]] and Jet shoes *[[Bird]] with a [[Stick Grenade]] Wave 6 (12 more kills) : *[[Predator]] with [[Matter Army Issue]] with Extended Magazine and [[Scope]] upgrades *[[Ninja]] with [[Matter Army Issue]] with [[Scope]] and Suppressor upgrades, [[Force Device]] and Jet shoes *[[Ninja]] with [[Force Device]] and a [[Spiked Mine]] *[[Bird]] with a [[Grenade]] *[[Metalface]] with a [[Matter Police Issue]] with [[Scope]]upgrade and [[Shield Belt]] with 1 battery *[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell *[[Guard]] with [[Matter Army Issue]], a [[Flashbang]], a Protection helment and a Protection shell Wave 7 (8 more kills) : *[[Hamster]] *[[Predator]] with [[Matter Assault]] with Extended Magazine Level 1 and Pointer upgrades and a Jet engine (like Jet shoes, but for [[Predator]]s) *[[Ninja]] with [[Gyrojet Gun]] with Extended Barrel and Magazine upgrades, a [[Force Device]] and a [[Klonk]] *[[Bird]] with a [[Thermal Bomb]] *[[Guard]] with [[Grenade Gun]] with Proximity fuse upgrade, a [[Flashbang]], a Protection helmet, an Energy shield and a Protection shell *[[Guard]] with [[Missile Launcher]], a Protection helmet, an Energy shield and a Protection shell *[[Metalface]] with [[Plasma Pistol]] with Booster upgrade, a [[Flashbang]] and a [[Shield Belt]] with 1 battery *[[Ninja]] with [[Force Device]] and a [[Stick Grenade]] Wave 8 (10 more kills) : *[[Hamster]] with higher chance of spawning *[[Guard]] with [[Matter Assault]] with Extended Magazine Level 1, Pointer and [[Scope]] upgrades, a Protection helmet, an Energy shield and a Protection shell *[[Guard]] with [[Plasma Striker]] with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell Wave 9 (7 more kills) : *[[Metalface]] with [[Matter Army Issue]] with Extended Magazine, Pointer and Suppressor upgrades, a [[Klonk]] and a [[Shield Belt]] with Defelctor upgrade and 2 batteries *[[Metalface]] with [[Beam Gun]] Final wave (2 more kills) : *[[Predator]] with [[Missile Launcher]] with Homing Device upgrade and Jet engine After 1 more kill, it will restart from Wave 7
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