Survival House

Survival House was a Classic Survival map, remade into a Waves Survival map. This article is about the Classic Survival map.

Map Description
The player is spawns in a small house-like structure complete with an item shop, a dispenser for ammo crates, a volt converter for loot and a workbench for upgrading equipment. From the moment they leave the house the player is attacked by progressively harder enemies. On top of the building in the middle, one can find a hidden shop that supplies explosives and ammunition. At the far end of the map is where most of the enemies spawn. A nano shower for repairing the player is available in the center along with a lift for increased jump height.

Shops
The shop at the spawn house sells the following things :
 * Flashbang
 * Grenade Gun
 * Gyrojet Gun
 * Jet shoes
 * Matter Army Issue
 * Plasma Pistol
 * Rail Scout
 * Shield Belt
 * Shield Belt Battery
 * Slugger Assault
 * Slugger Breacher
 * Slugger Cobra
 * Slugger Pipegun
 * Slugger Revolution
 * Slugger Revolver
 * Spike Bow
 * Stick Grenade

The hidden shop at the top of the center building sells the following things :
 * Ammo Crate
 * Beam Gun
 * Blaster Gun
 * Matter Assault
 * Matter Cannon
 * Matter Police Issue
 * Missile Launcher
 * Phaser
 * Plasma Striker
 * Shield Belt
 * Shield Belt Battery
 * Spiked Mine

Waves
NOTE 1 : This will only show Guards' spawner waves, because they have "real" waves

NOTE 2 : Taken from editor, so they are EXACTS!

NOTE 3 : Waves increase when you get kills from the following spawners (ex: Wave 1 requires 0 kills, Wave 2 requires 6 kills, Wave 3 requires 8 more kills)

Wave 1 (0 kills) :
 * Guard with Spike Bow
 * Guard with Slugger Breacher
 * Guard with Slugger Pipegun and a Energy Baton
 * Guard with Energy shield (a riot shield wich protect from front attacks, but can break; ungivable to players)

Wave 2 (6 kills) :
 * Guard with Spike Bow and a Stick Grenade
 * Guard with Slugger Breacher and a Flashbang
 * Guard with Slugger Cobra
 * Guard with Slugger Breacher and Protection helmet (a helmet wich increase health; ungivable to players)

Wave 3 (8 more kills) :
 * Guard with 4 Energy Batons, a Protection helmet, an Energy shield and a Protection shell (a turtle shell wich protect from back attacks, but can break; ungivable to players)
 * Guard with Matter Prototype, a Chemical Vial, a Protection helmet and an Energy shield
 * Guard with Matter Army Issue
 * Guard with Grenade Gun

Wave 4 (4 more kills) :
 * Guard with Matter Army Issue, a Protection Helmet and an Energy shield
 * Guard with Gyrojet Gun and a Stick Grenade
 * Guard with Missile Launcher
 * Ninja with Force Device
 * Ninja with Force Device and a Flashbang

Wave 5 (10 more kills) :
 * Guard with Matter Army Issue, a Flashbang, a Protection helmet and a Protection shell
 * Ninja with Force Device and a Grenade
 * Ninja with Grenade Gun, Force Device and Jet shoes
 * Bird with a Stick Grenade

Wave 6 (12 more kills) :
 * Predator with Matter Army Issue with Extended Magazine and Scope upgrades
 * Ninja with Matter Army Issue with Scope and Suppressor upgrades, Force Device and Jet shoes
 * Ninja with Force Device and a Spiked Mine
 * Bird with a Grenade
 * Metalface with a Matter Police Issue with Scopeupgrade and Shield Belt with 1 battery
 * Guard with Missile Launcher, a Protection helmet, an Energy shield and a Protection shell
 * Guard with Matter Army Issue, a Flashbang, a Protection helment and a Protection shell

Wave 7 (8 more kills) :
 * Hamster
 * Predator with Matter Assault with Extended Magazine Level 1 and Pointer upgrades and a Jet engine (like Jet shoes, but for Predators)
 * Ninja with Gyrojet Gun with Extended Barrel and Magazine upgrades, a Force Device and a Klonk
 * Bird with a Thermal Bomb
 * Guard with Grenade Gun with Proximity fuse upgrade, a Flashbang, a Protection helmet, an Energy shield and a Protection shell
 * Guard with Missile Launcher, a Protection helmet, an Energy shield and a Protection shell
 * Metalface with Plasma Pistol with Booster upgrade, a Flashbang and a Shield Belt with 1 battery
 * Ninja with Force Device and a Stick Grenade

Wave 8 (10 more kills) :
 * Hamster with higher chance of spawning
 * Guard with Matter Assault with Extended Magazine Level 1, Pointer and Scope upgrades, a Protection helmet, an Energy shield and a Protection shell
 * Guard with Plasma Striker with Booster upgrade, a Protection helmet, an Energy shield and a Protection shell

Wave 9 (7 more kills) :
 * Metalface with Matter Army Issue with Extended Magazine, Pointer and Suppressor upgrades, a Klonk and a Shield Belt with Defelctor upgrade and 2 batteries
 * Metalface with Beam Gun

Final wave (2 more kills) :
 * Predator with Missile Launcher with Homing Device upgrade and Jet engine

After 1 more kill, it will restart from Wave 7