Patch Notes: v136 Gold

v136 Gold
Released March 14th, 2016

Game-play:
 * Summons are now correctly saved for the continue in survival during shopping phase, which means you can now spawn (1) summon while shopping, was (0).
 * Dematerialized enemies are now removed from their wave. This means you can finish a wave with an enemy in your pocket.
 * Moved "rounds" "rounds time limit" and "score limit" to be a global setting in each game mode instead of per map.

Bugs:
 * "Air-Sentrys" now correctly sync their dynamic armor state to clients.
 * Fixed items lying around on the floor in ship.
 * Fixed shop upgrade de-sync when using different languages.