Patch Notes: v103 Alpha

v103 Alpha
Released April 09, 2012.

Alterations:
 * Custom levels placed in maps with either ctp_ dm_ or sur_ will now be loaded into the menu.
 * Removed all girders from cannon arena and tweaked design and weapons.
 * Improved head flying off rendering, also made all body parts be colored by the original actor.
 * Objects and items that are destroyed (by explosions and heat for example) now have better feedback.
 * Tweaked object healths.
 * Added new deathmatch map, Gladiator.
 * Added new ctp map, Frozen.
 * New preference in profile for always showing your player name under your actor.
 * Plug now has health and will die from sustained explosions and lava, and will respawn when destroyed.
 * Jet shoes now do less damage initially, but also do heat damage over time.
 * Added a bounty map and extended the map filters for future use.
 * Added bounty AI and better bounty hud.
 * Added new game modes: Defence, Challenge and Cooperative which are yet not playable.
 * Added the level editor to be active in the menu.

Bug-Fixes:
 * Safest gate left door is now lockable again.
 * Garbage Collection has been turned off by mistake. This has been a big since v101. This is likely the cause for many periodic performance drop issues.
 * Score hud being incorrectly scaled in some resolutions.
 * Extended magazined and other ammo increasing upgrades now also add ammo as they used to.
 * Burners no longer generate bullet time warnings.
 * Thermal bombs that were destroyed by lava and plasma for example would not explode.
 * Spare ammo icon no longer shown for salvaged weapons.
 * Fixed some clipping metal hit sounds.
 * Smoothed out a glowing trail jaggedness bug.