Actor heat

local chosenActor = API.getPlayerActor-- Use the modding API to get the player Actor chosenActor.heat = chosenActor.heat - 100 -- Notice it must be set relatively.

local Newmonster = API.getPlayerActor Newmonster:updateHeatEffect(100, Newmonster.heat+1) -- I believe these two functions are interchangeable. Newmonster:addHeatEffect(Newmonster.heat) -- ^ Newmonster.heat = Newmonster.heat + 1

-- You need to call all of those to set the heat to a positive value.