Patch Notes: v118 Alpha

v118 Alpha
Released January 25th, 2013

Alterations:


 * Desert Wind actually updated now…
 * Game now uses Dirext X by default again. You can use Open GL by checking the Force Open GL checkbox in game options in the launcher.
 * Added price changes to upgrade levels.
 * Re-added dm_rooftops with increased performance and visual clarity adjustments
 * More accurate explosion damage in respect to penetrating multiple small enemies.
 * Added more tiles!

Bug-Fixes:


 * Delivering the plug by touch now works properly
 * fixed Safest Gate crash
 * Fixed laser alarms incorrectly showing a disabled lightning icon
 * Fixed phaser and jet shoe bullets being able to bounce on bouncepads.
 * Fixed flickering mouse
 * Fixed lua crash when pressing keys outside fields in launcher
 * Fixed split screen hud and light error
 * Fixed split screen sound missing
 * Opening doors sneaking is now more accurate and takes duck-walking into consideration too
 * Turned automatic controller timeout into a config option so that when you play many people in challenge, the controllers don’t get disabled while waiting.
 * Multi-kill combo texts now spawn just 1 text for the whole multi kill
 * Shield belt battery should now properly be listed
 * Corrected some deflect speed impulses
 * Improved logic for certain pickup weapon decisions